#Sold girl town 2 tv
"Bunnicula" is a reference to a children's book series and animated TV series by that name."Bunbun" is a reference to a mini-lop character from webcomic Sluggy Freelance."Bugz" may be a reference to Bugs Bunny, one of the main characters from the show Looney Tunes."Alice" may be a reference to the white rabbit in "Alice and Wonderland".Despite the real-life Flemish breed of rabbit being one of the giant breeds, the sprite is the same size as the others.The Bunny's quotes reference the lack of popular onomatopoeia for bunny noises in written English (unlike "Meow" or "Woof" for cats and dogs, respectively).
It will respawn within the next days, and may respawn as a different breed. Like the Angler, the status message displayed when the Bunny is killed is " has left!". Using any item, taking damage, or closing the dialogue window terminates the animation. It only works if there are at least two flat tiles on the same level as the Bunny in front of it. It will offer a " Pet" option, which places the player directly in front of the Bunny when selected, and displays an animation of them petting the Bunny, an effect that is a purely visual. The Bunny can be talked to with the ⚷ Open / Activate button, like any other town NPC. The Bunny needs a 2-tile floor space to sleep on occasionally it may not move into a house if that space is not available. The Bunny's house can be changed, as with any other NPC, however the Bunny can share the same house as another NPC.
#Sold girl town 2 license
The only requirements for the Bunny to appear is the use of a Bunny License and the presence of a valid house. There are six breeds of Bunny, with one randomly being chosen when it arrives. The Bunny does not count towards the NPCs' "crowded" limit and hence will not affect NPC happiness, although it does count as a regular town NPC for the purpose of the Pylon network. It arrives at dawn (4:30 AM) the day after the player uses the Bunny License, which is purchased from the Zoologist for 5.